[ Classified ]NDA'd up the wazoo, Contraband was a co-op, open world action adventure set in Southeast Asia during the funky 1970s.
I worked on Contraband until the closure of Avalanche Studios New York in the summer of 2024.
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Can't say much about the game, but I can tell you some of what my contributions were.
My main gig was driving the Mission & Story team, creating a collaborative team spirit across the Atlantic, setting smart goals, maintaining a (mostly) democratic team culture, and providing clear and actionable feedback to develop an exciting, original game.
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My responsibilties and contributions:
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